[World] 0x1c07 - Spawn Multiple Players
This packet will spawn multiple players (Entities maybe?) onto the users screen.
BYTE Player Count
:FOREACH PlayerCount
WORD Entity ID
CHAR[0x10] Player Name
DWORD Player Y
DWORD Player X
BYTE Rotation (Degrees / 2)
BYTE State (0x01 = Normal / 0x03 = Dead / 0x04 = Resting / 0x05 = Shop / 0x06 = Mount
BYTE Is Visible
BYTE Gender << 7 | Profession << 2 | Unknown (2 bits, usually 01)
BYTE Hair Style
BYTE Hair Colour
BYTE Face Style
WORD Helmet
WORD Weapon
WORD Body
WORD Shield
WORD Pants
WORD Boots
BYTE[0x1C] More Items (Unsure on order)
BYTE Weapon Refine << 4 | Shield Refine
WORD Unknown
BYTE Unknown
WORD Unknown (0xffff);
BYTE Current Emote
WORD Unknown (0xffff)
BYTE Title ID
BYTE Title Level
WORD Monster ID for a Weapon Title, if it is a weapon title, title id = 10
BYTE[0x28] Buff Bit Array
DWORD Guild ID
WORD Unknown
:ENDFOR
page revision: 7, last edited: 03 Aug 2009 03:28