[World] 0x1047 - Item Information

This packet sends the client their inventory, equip and house lists. It is actually sent three different times, once for each.

BYTE EntryCount
BYTE Type (See Below)
:FOREACH EntryCount
  BYTE EntryLength
  BYTE Slot
  BYTE EntryState (Type << 2)
  WORD ItemID
  BYTE[EntryLength - 5] Data (See Below)
:ENDFOR

Packet Types

0x08 - Equipment
0x09 - Inventory
0x0C - House
0x0F - Unknown

Entry Data

UseItem:

BYTE ItemCount

Armor (Including shields):

BYTE Refine
WORD Unknown
F_DATE ExpireDate
BYTE StatCount (Count << 1 | Visible)
:FOREACH Count
  BYTE Stat (0: Str .. 4: Spr)
  WORD Value
:ENDFOR

Weapon:

BYTE Refine
WORD Unknown
WORD LicenseID #1
DWORD Kills #1
WORD LicenseID #2
DWORD Kills #2
WORD LicenseID #3
DWORD Kills #3
WORD Unknown
CHAR[0x10] Original Titler
BYTE Unknown
F_DATE ExpireDate
BYTE StatCount (Count << 1 | Visible)
:FOREACH Count
  BYTE Stat (0: Str .. 4: Spr)
  WORD Value
:ENDFOR

Ring:

DWORD Unknown
BYTE Unknown

House:

BYTE unknown
BYTE unknown
BYTE unknown
BYTE unknown

F_DATE
ItemStuff

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